Note the Mac Launcher is for Mac OS 10.9 and above, and in Beta at the moment. Please report any issues or concerns. Toontown Archive is a service that aims to provide game servers for all of the historical updates of Disney's Toontown Online. Toontown Online Launcher. Discussion in 'Toontown Online Memories' started by Sir McQuack, Dec 13, 2016.? Did you play TTO? 25 vote(s) 92.6%. The launcher as of Game Update v1.4.0 has been heavily revamped! Download the latest release from the 'Play' page today! The launcher will now notify you if there is a launcher update available. Both the website and Discord server are available to access from the launcher. An area dedicated for future news posts has been reserved.
Unlimited Launcher is a project developed by toons who wanted to give a little back to the Toontown community because it has given us so much. Instead of making another private server to compete we decided to create a fully featured launcher to supplement the already existing private servers. So far we have support for Toontown Infinite but we plan on adding support for other servers, including the upcoming Toontown Legacy. We really hope this is a way to unite the split in the communities, you have the TTI players, the other group and the wild cards who support upcoming servers, someday maybe we can all be just Toontown players, and I really think Unlimited is going to be a step in the right direction.
Our team is composed of 3 core people with a few other guys providing community management and general technical support. The first I would like to name is Atlas. Atlas is the Lead Programmer for Unlimited and is the creator of many of the awesome features like the grouper and the content pack switcher. The project would not be possible without Atlas, and he is a huge asset to the team. Another one of our core members is Relltrem. Relltrem is a moderator for Toontown Infinite and also our designer. He brought you the pretty GUI you get to enjoy every time you open the launcher, and he has many more designs on the way. My name is Gigglescooter, I created the project and am one of the programmers. I manage this website and a lot of the bug reports, plus I’m in the IRC often to help you guys troubleshoot. I like to get down and dirty in the code as often as possible, but I’m a really busy toon and don’t have much time to work on it. I would also like to give the moderators of the IRC some attention, they really helped to shape the community, and bring in more users. I would also like to point out that the Toontown Infinite team has been a gigantic help getting this off the ground and providing support with making this launcher as smooth as possible.
Unlimited Launcher does a bunch of stuff, and its only in Beta! Instead of making you read through all my rambling to find out what it does, here’s a simple bullet list.
We generally have nothing to gain by stealing your password, if we did. I mean it is a free online game. All of your passwords are saved locally, they never leave your computer and they are encrypted with the 3DES standard.
You can download it right now by heading right over to our downloads page.
I’m always open to community support and the best way you can do that is to tell people about the launcher, hang out in our IRC #UnlimitedLauncher on GameSurge, and test out the launcher and report bugs here!
blindsight give me access to #unlimitedlauncher –gigglescooter
Clearly designed for those more elastic of skin, Toontown Online - as its name intimates - is a MMOG set in a day-glo world populated by upstanding creatures who are, save for the more recognisable Disney faces and stock NPCs, controlled by living, breathing people. Albeit, living, breathing people who are most probably still at the bed-wetting stage of life and doped up to the eyeballs on Sunny D.
Rather than spend precious hours slaughtering wolves and spiders, as is required by fantasy MMOG law, the aim here is to defeat roving bands of corporate-minded automatons called Cogs, whose collective aim is to take over the bubble gum streets by turning them into bleak rows of office buildings. And so, to keep the nefarious bots at bay, you and your fellow Toon citizens must engage their ranks in turn-based combat, your arsenal stuffed, not with swords and spells, but Gags' in the guise of water pistols, fruit-filled pies and weights that fall from the sky to squish those beneath.
Toontown pretty much covers the same ground as your common-or-garden MMORPG - only here, everything is less pressured and much simpler to get to grips with.
There are missions aplenty which reward you with jellybeans (Toontown's currency), Laff points (health) or animation clips (skills). The missions are hardly taxing, involving lots of fetching and carrying. Variety comes with the Cog-killing tasks and these add a direction to the game and, more importantly, can be completed in as little as ten minutes.Perfect for the wandering attention spans of most children.
Other Toon pastimes worth dipping in and out of are the Trolley Games, where you climb aboard the local tram and aretaken to a random mini-game. Swimming through hoops, catching apples, tug of war and a fairly decent Pac-Man clone are just a few of the gems on offer that earn you a small stack of jellybeans to spend later.
Better still, you can play each of the eight games with up to four people, which apart from lending the proceedings a more Competitive edge, may earn even more sweet financialbenefits. With games ranging from Toon Tag (Disney's take on (perennial playground favourite British Bulldog) and Match Minnie (where you must copy the dance moves of Mickey's lady mouse friend), the spread is certainly diverse and entertaining. And if you fancy something a little more relaxed, you can go fishing at the central pond and earn yourself even more beans.
The combat itself isn't nearly as mtertaining as it might be. Much as have liked to have been able to construct an elaborate trap from pulleys, counterweights and birdseed, or don an Acme rocket pack in emulation of my onetime hero Wile E. Coyote, the combat is simply a case of selecting a gag (Cogs have an aversion to practical jokes) and hoping it hits home, then watching your opponent unleash paper clips and business jargon at you. If he explodes before you run out of Laff points, you receive the usual dribble of experience points. And the more XP you collect, the more gags become available later on.
Combat is marginally more interesting when other players join the fray, but even with Toon-up' gags that heal other players and Sound gags that can be employed to defeat a line of Cogs, the combat really is about as basic as it gets. Seeing as Toons don't die, player death is not something you have to worry about - if you are defeated in battle, you're simply sent to the nearest playground until you cheer up.
Toontown is unique among its online RPG peers, but certainly isn't for everyone. If you tend to make it your aim in online games to become a high-level killing machine, then you will definitely tire of Toontown in just a few hours. Similarly, without any Guild options or proper chat facilities, if you like to role-play you're sure to despise the game for its lack of real player interaction.
However, away from the target market, the game has much to offer the older online gamer; its simplicity and diversity are definite plus points, but most of all it's just a lot of fun - certainly if you prefer to play in fits and bursts.
Along with the option to furnish your crazy Toon house, dress your character up in evermore garish apparel and even expend your wealth of jellybeans on extra moves and emotes, there's plenty to aim for and accomplish. Even on the technical side the game is not left wanting, since you can switch servers effortlessly to join your mates. Basically, all those things that dog most online RPGs don't exist here because it's hard for people to exploit the system. As a consequence, Toontown is about the most relaxed and stress-free online game there is.